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PS5 vs Xbox series X: which is the most powerful console and which one should you buy

The new generation of consoles will be launched in late 2020. In this article we are going to discuss the most anticipated competition between the best gaming consoles of all time ie. PS5 vs Xbox series X
Microsoft will launch Xbox Series X  and  Sony  will launch  PlayStation 5  (  PS5  ).

However, although both consoles will have very similar hardware produced by AMD, each will present important differences in terms of performance or functionality.

We already know all  about the architecture of PlayStation 5  and we know all the details that are hidden behind its final design, its vast catalog of games  and the new DualSense 5 controller that was revealed during the PS5 presentation event.

PS5 vs Xbox series X

PS5 vs Xbox series X: Hardware comparision

PLAYSTATION 5XBOX SERIES X
processor8 AMD Zen 2 3.5 GHz cores (variable frequency, with SMT)8 AMD Zen 2 cores at 3.8 GHz (3.6 GHz with SMT)
GPU10.28 TFLOP, 36 CU at 2.23 GHz (variable frequency)12.16 TFLOP, 52 CU at 1.825 GHz
GPU architectureCustom RDNA 2 with hardware RT supportCustom RDNA 2 with hardware RT support
Memory16 GB GDDR616 GB GDDR6
Memory band448 GB / sFrom 10 GB to 560 GB / s, from 6 GB to 336 GB / s
Internal storage825 GB custom NVMe SSDCustom 1 TB NVMe SSD
Speed5.5 GB / s (no compression), 8.9 GB / s (compressed)2.4 GB / s (no compression), 4.8 GB / s (compressed)
Additional memoryNVMe SSD slotProprietary 1 TB expansion cards
External storageUSB / SSD hard driveUSB / SSD hard drive
Optical drive4K UHD Blu-ray player4K UHD Blu-ray player
HDMI2.1 (4K / 120Hz, 8K, VRR)2.1 (4K / 120Hz, 8K, VRR)
Backwards compatibilityPS4Xbox, Xbox 360, Xbox One
Release date2020 christmasNovember 26, 2020
PriceTo announceTo announce
PS5 vs Xbox X: Hardware comparision

Processor Comparison: PS5 vs Xbox series X(CPU)

Both consoles feature an  8-core, 16-wire AMD processor  based on the 7-nanometer Zen 2architecture. 
However, the frequencies reached by each are different.

That of the PS5 reaches up to 3.5 GHz , while that for the Xbox Series X reaches  3.8 GHz . 
This frequency is with 8 cores and  SMT  disabled. SMT is AMD’sequivalent of Intel’s HyperThreading .

Currently, PS4 and Xbox One games are designed to run on seven cores, one of which is left for the system. 
Therefore, the first games we see on consoles will use 7 cores with SMT disabled and once the engines adapt to the new consoles, we will proceed with the use of SMT.

SMT improves the multicore performance of the processors, but in return the frequency is lower. On Xbox Series X, the frequency will be 3.6 GHz with SMT enabled and Sony says that the frequency with SMT will be “variable”, but will be less than 3.5 GHz on which the chip will operate.

The Xbox Series X thermal solution is likely to be better, so they were able to get a higher frequency on their chips. 
Sony will have a slightly strange design, in which the console will consume a certain amount of energy and it will be the processor that will adapt if the temperature permits.

PS5 vs Xbox X: Graphics card (GPU)

In the graphics card we find a situation similar to that we see with the processor, in which the one we will find in the X series will be more powerful. Both will be graphics cards based on AMD’s new RDNA 2 architecture  ,  natively compatible with DirectX Raytracing.

PS5 will have 36 computing units at 2.23 GHz, while Xbox Series X will have 52 computing units at 1.825 GHz.

This figure of performance cannot be directly compared with the consoles of the previous generation, since the teraflops of the new ones are “different” and greater performances are obtained for teraflop than before thanks to the new AMD architecture. 
Therefore, Xbox Series X is not twice as powerful as Xbox One X, but rather twice as powerful despite Xbox One X reaching 6 TFLOPs.

PS5 vs Xbox series X

Memory

The memory will be shared again by the processor (RAM) and by the graphics card (VRAM), where we find a total of 16 GB of GDDR6 memory. 
In the case of Xbox Series X, 10 GB will be reserved for the GPU, while the remaining six will be divided into 3.5 GB for standard memory and 2.5 GB for the operating system. 

Sony has not yet detailed how the division will take place, but the 10 GB of Xbox will be faster (560 GB / s) than the other 6, which will go to 336 GB / s.

SSD and storage

Both consoles present an SSD for the first time. Sony will have 825 GB, while Xbox will have 1 TB.

 Sony, yes, will be more than twice as fast. Both have custom designs, but those of Sony will reach 5.5 GB / s, for the 2.4 GB / s of the Xbox Series X.

In compressed data, PS5 will reach up to 9 GB / s, for 4.8 GB / s. s from Microsoft.

What Microsoft has revealed for now is that changing games can be done almost instantly. Games loaded into RAM will be saved to the SSD when we switch to another, which will allow us to follow a game exactly where we should have loaded only a few seconds.

In addition, developers will be able to innovate and change the way the games are designed, where so far some levels have been designed to eliminate loading times and leave time for console loading.

In both consoles this space can be expanded. The PS5 will accept NVMe drives, but Sony will allow the addition of SSDs from other manufacturers. Xbox Series X will have an additional card slot whose performance is still unknown. 
The cards, called  Storage Expansion , are proprietary in design and developed by Seagate, with 1 TB of capacity each.

In turn, both consoles will continue to allow the use of external hard drives and SSDs via USB, thanks to which we will be able to continue adding more space in a comfortable way as it could have done so far.

HDMI and functionality

Both consoles will feature  HDMI 2.1  , the latest connectivity standard, which offers up to  4K at 120Hz  or  8K at 60Hz  . 
With the first we will be able to get the whole game from the best TVs on sale today, where the best Samsung QLED and LG OLED reach 120 Hz and some games will have the possibility to play at that frame rate per second; especially in online titles. 
All Xbox X Series titles will be 4K and the frames they reach will depend on the title.

There will also be compatibility with the  variable refresh rate (VRR)  and the  Auto Low Latency (ALLM) mode  , which will eliminate the jerk and reduce the input delay, in which the TV will only show the frames generated by the console. Currently there are few compatible TVs, but gradually there will be others on the market.

Backwards compatibility

The  compatibility with previous versions  is another point in favor of Xbox Series X, where you can use almost all of the Xbox, Xbox 360 and Xbox One. 
And not only get the discs directly as with Xbox One X, but also the console will detect if there is a package of textures or elements such as the possibility of playing a game at multiple frames per second or with a higher resolution.

For its part, Sony says the console will be compatible with over 4,000 PS4 titles, but they have not provided in-depth details on how this backward compatibility with PS4 will work, which should be very simple because both consoles share the x86-64 architecture, similar to what we find on a PC. 
Therefore, if you have an Xbox, you can sell your current console and keep the games to play them on your new X Series. And in principle the same with PS5.

The Xbox Series X controller has a design very similar to that of its predecessor, gathering some elements of the Elite controller.

For example, we found an improvement in latency with Dynamic Latency Input (DLI), which synchronizes the sampling of the remote control and the TV. 
This feature will also arrive on the Xbox One controller. 
The D-Pad has changed and has a texture that makes it easier to press the buttons. 
The rear triggers have a rough texture for easy touch.

The controllers

In addition to the   PS5 controller ,  DualSense offers a tactile vibration motor, as well as pressure-sensitive triggers that adjust in intensity based on the game, like when we go to shoot a bow. 
It maintains the tactile handle, has a microphone and is slightly larger than its predecessor.

PS5 vs Xbox X controllers

Both controls will have USB C ports and, in the case of Xbox, Bluetooth connectivity is also included to be able to use it on multiple devices.

PS5 vs Xbox X Xbox x controller

Design: PS5 vs Xbox series X

Both consoles have chosen to enhance a design that puts them on their feet, although we can also put them horizontally if we want. 
In the case of the Xbox Series X, we will have Ethernet, USB 3.2, Ethernet, HDMI ports and vents for the fan, which passes the air. 
However, the optical connector has been lost.

From the PS5 design it is surprising that there are two models: one with a Blu-ray player and another exclusively in digital edition. Both have a USB A port and a USB C port on the front, in addition to the power button. 
As for back connectivity, we don’t know anything yet.

Conclusion: Xbox Series X is better than PS5

As we see,  Xbox Series X is better in almost everything than the PlayStation 5 . The only thing that will have a better PS5 at the moment will be the SSD, which will be faster, although it has a little less capacity. 
In the absence of knowing the price, Microsoft is currently at the forefront in terms of performance and have also confirmed the departure date for   November 26,2020 .

Games will be a key factor in deciding which console to buy, since the PlayStation exclusives are generally better than the Xbox ones, in addition to the latter we can play them on PC.

What is your opinion? Leave us your thoughts in the comment section and be sure to checkout the gaming section of our website.

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